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Curling: What's it all about ? The Curling Rink
The Very Basics Curling is played on ice with (approximately) 42-pound granite stones. The size of the playing surface (a 'sheet') is 138 feet long by approximately 14 feet wide. The goal is, after all 16 stones are played (8 by each team), to have a stone of your team's closest to the center of the house, called the 'tee' (see above). This is accomplished by sending your stone to rest in scoring position (a 'draw'), by knocking your opponent's stones out of scoring position (a 'takeout'), and by guarding your own stones with others. The team with the closest stone, inside the house, scores a point, or more if they also have the second closest stone and so on. Each round is called an 'end' and consists of two stones delivered by each player on each four-player team. The stones are delivered from the hack on one side of the sheet to the house on the opposite side. This consists of the player pushing off from the hack with the stone and releasing it with a spin, or 'curl', which gives Curling its name. The Curling Stone The curling stone originated in Scotland from large chunks of rock bowled across the ice, none having any particular size or shape. They evolved into what are now matched sets of fairly uniformly made stones. The are all made of pure granite, and they are amazingly hard. The best stones come from a single granite mine on an island off the coast of Scotland. Shipping is quite expensive due to weight (16 stones in a set at 42 pounds a piece, not including packaging), and manufacturing is expensive because of the toughness of the material, which is ground with diamonds.
In the figure above, part A is the bottom of a curling stone, which is concave, although you can't see it well in this picture. The red circle is the actual running surface of the stone. This allows the stone to go farther, more accurately, and pick up more 'curl' than would be possible on a flat surface.
The Delivery The stone is delivered sort of similarly to a bowling motion. Actually, it's not that similar, but it's the only thing that even resembles it. You start off at what's called a 'hack', or basically a block sticking out of the ice.
The Game
Curling is always mentioned as a game of strategy by curlers, partly because it is, but also probably because they want to make sure that it's seen as more than throwing rocks and slipping around on the ice. Strategy is definitely the big thing in competitive curling, though. A great deal of effort goes into planning an end so your team's stone ends up closest to the center. There are a bunch of different strategic moves, and here we show the standards:
The Team The team consists of four players, called the 'Skip' the 'First', the 'Second', and the 'Third'. Terribly imaginative. The Skip is essentially the team captain -- generally the most experienced, well-tempered person on the team. Play rotates so that all four team members get to deliver two stones each. At any time, there is one skip, two sweepers, and one person delivering a stone. When the Skip is scheduled to deliver his stones, the 'third' (so called because he is the third in line to deliver stones) acts temporarily as skip. From this, we can pretty much guess that the later stones are more important to the outcome of the game. I'm not sure that they couldn't deliver in any order they chose, but that seems to be the way it's done. Sweeping is directed by the skip, and the type of shot, as well as the placement of the shot, is called by the skip (or acting Skip). The Ice A large element of the game not mentioned so far is the 'curl' of the stone. As you can see in the above diagrams, the stone is not coming in on a perfectly straight path. This is due to the curl put on the stone by the curler. As the stone is delivered, a slight spin is put on it, acting like a very, very slow curveball.
Each player shoots or delivers two stones each end, or inning, alternately with their counterpart on the opposing team. A twist of the handle on release makes the stone curl, a little like a "hook" in bowling. All four team members shoot two stones an end and sweep for their teammates' shots. While one player shoots, two sweep as needed. Sweeping posishes the ice so the stone travels farther if delivered too softly, and vigorous sweeping requires fitness. In a typical two hour game, a curler walks almost two miles. The skip acts as team captain and strategist. Strategy is a major factor in curling, as important as shooting skill. Some people call curling "chess on ice". The playing surface is called "a sheet of ice", and is designed to allow play in both directions. The object of shooting is to get the stone, or rock, to come to rest at a predetermeined place (a draw or guard) or to move another rock (a takeout or raise). The score is determined after each end of 16 stones. See the example illustrated at bottom right. A 12 foot circle, the house, is the scoring area. Stones in the house must be closer to the tee (center) than any opposing stone to score. The maximum score in one end is eight points. Typically, one to three points are scored. Games are 8 or 10 ends, lasting 2 to 2.5 hours. So, there it is. Thanks to the Brown Curling Club for the info! |
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